Playing Blue Prince felt like trying to solve a blindfolded Rubik’s cube. And weirdly, I loved every second of it. Blue Prince itself is an odd game, cryptic in its nature and one that has you constantly …wondering what’s just out of reach, something you haven’t quite figured out yet.
The whole concept is just so awesome: you inherit this huge mansion from your late family member …with one caveat—the mansion is only yours if you can find the 46th room. Piece of cake, right? Wrong. Because with each day spent exploring, it rearranges itself. It reconstructs itself like some kind of bizarre living puzzle box.
What I particularly liked is that you’re not just running around solving obvious puzzles. A lot of the game is a question of paying attention—how rooms connect, what clues are hidden in casual places, how choices today can close off or open up possibilities tomorrow.
This game does make you think. It never takes your hand at any given moment. You’re not given many clear steps each day, so every move feels precious. I caught myself sitting back and thinking quite a bit—sometimes more so than actually playing. Not because I was bored, just because I didn’t want to spoil my chance to get further into the mansion.
Some of the rooms are straightforward. Some are like they’re giving the solution to you almost, but not quite. And if you mess up, it’s like, “Okay. I’ll do that one again, this time with more wits.”
What stuck with me the most were the atmosphere and the ambiance. The visuals are crisp and ominous. The sound is very subtle and makes one believe that every creaking floor and every ticking clock is ominous. It has this underlying narrative unfolding to it as well, in letters and clues, and it slowly builds this ominous feeling that the mansion is something greater than walls and doors.
And applause for the way the game does not waste your time. It’s not an exercise in grinding or loot grinding. It’s one huge mystery to uncover—and that is so nice to see.
If I were being particular, I’d say that the randomness of the mansion layout can sometimes be infuriating. You’re on top one day and the very next level annihilates you. But oddly enough, that’s what makes it so enjoyable too. You can’t just brute-force your way past it—it gets your mind to think differently.
Closing Remarks Blue Prince is not loud or flashy. It’s smart, subtle, and it makes you feel like a detective who’s stuck in a house that’s trying to trick your mind. If you like games that reward patience, observation, and a bit of obsessive note-taking, this one’s going to get under your skin—in the best way possible. Not for everyone, but puzzle-lovers and devotees of mystery games that don’t explain it all to you? Pure gem.
**Disclaimer:** All images used in this review are the property of Dogubomb and Raw Fury.